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{{CRLheader|Advanced Recon Commando: Heavy Gunner (Beta)|File:AR_Heavy_Gunner_Beta.jpg|AR 5092|Sean May}}
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{{CRLheader|Advanced Recon Commando - Heavy Gunner (Beta)|File:AR_Heavy_Gunner_Beta.jpg|AR 5092|Anthony Lloyd}}
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{{CRLdetinfo| 1111 |ARC Trooper - Heavy Gunner (Beta)|AR|Clone Wars action figures and "Epic Battles" artwork.|
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{{CRLdetinfo| 1111 |ARC Trooper - Heavy Gunner (Beta)|AR|This "Beta" version of the ARC Heavy Gunner is based on the Clone Wars series of action figures and the "Epic Battles" artwork.|
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ARC troopers were an elite variant of clone trooper during the Clone Wars.
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-
The Heavy Gunner served on a specialized team during the "Hunt for General Grievous".  
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ARC troopers are an elite variant trooper serving in the Grand Army of the Republic. The Heavy Gunner is part of a specialized team, on the Hunt for General Grievous.
{{RL_approved}}}}
{{RL_approved}}}}
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{{CRLctnlevels}}
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The 501st approval requirements are listed in <span style="font-weight: bold;">black</span>.
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{{CRLwiplmoapproval}}
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In the page below, items listed in <span style="font-weight: bold; color: blue">blue</span> are recommended features that will improve the quality of the costume. Items listed in <span style="font-weight: bold; color: red">red</span> are intended to further enhance the finished costume.
 +
 
 +
'''''For 501st membership only the requirements in black need to be met.'''''
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 +
{{CRLgmlapproval}}
{{CRLrequirements}}
{{CRLrequirements}}
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{{CRLtemplate|File:AR_Heavy_Gunner_Beta_Helmet.jpg| Helmet|
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{{CRLtemplate-nolevels|File:AR_Heavy_Gunner_Beta_Helmet.jpg| Helmet|
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*Episode 3 style AT-RT Driver Helmet - Fanmade bucket. Some "name brand" helmets may be unacceptable.
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*Episode 3 style AT-RT Driver Helmet.
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*Visor - Mirrored Chrome or Black Visor.
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*Helmet is painted matte or satin white.
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*Helmet should be painted matte or satin white.
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*Mirrored Chrome or Black eye lens.
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*Indented area and greeblies on the lower front of helmet should be black in color.
+
*Indented area and greeblies on the lower front of helmet are black in color.
*5 black Vents on each side of helmet cheeks.
*5 black Vents on each side of helmet cheeks.
*Command marking symbolizing rank:
*Command marking symbolizing rank:
-
**1. There should be two blue stripes around 1.2 inches wide on the dome of the helmet.
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**1. Two blue stripes, 1.2 inches wide, on the dome of the helmet.
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**2. The raised wrap, around the dome, should be painted blue.
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**2. The raised wrap, around the dome, is painted blue.
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**3. The indented area where the lenses are around the nose should be painted blue.
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**3. The indented area where the lenses are around the nose is painted blue.
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**4. Blue paint should follow the curve from the indented lense area to the point on the front of the cheek mudflaps.
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**4. Blue paint follows the curve, from the indented lens area to the point on the front of the cheek mudflaps.
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**5. The visor over the lenses should be completely blue in color.
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**5. The visor over the lenses is completely blue in color.
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*AT-RT style antenna should be mounted on left side of helmet in a 1/3 circle detail on the ear. Antenna to be black in color.| |}}
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*AT-RT style black antenna is mounted on left side of helmet in a 1/3 circle detail on the ear.||}}
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{{CRLtemplate|File:Clone_trooper_neck_seal.jpg|Neck Seal|
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{{CRL-realistic-clone-neckseal}}
-
*Neck seal to be black in color with vertical ribbing or being smooth in appearance.
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-
*No logos or labels are to be visible.
+
-
*If the seal is not incorporated as part of the undersuit, a balaclava or other similar covering is acceptable.| |}}
+
-
{{CRLtemplate|File:TK_anh_stunt_undersuit.jpeg|Under Suit|
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{{CRLtemplate-nolevels|File:TK_anh_stunt_undersuit.jpeg|Under Suit|
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* Black non-textured material, either one-piece or two-piece construction with no visible zippers or logos.| |}}
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*Black, non-textured material, either one-piece or two-piece construction with no visible zippers or logos.||}}
-
{{CRLtemplate|File:AR_Heavy_Gunner_Beta_Shoulders.jpg|Shoulder Bells|
+
{{CRLtemplate-nolevels|File:AR_Heavy_Gunner_Beta_Shoulders.jpg|Shoulder Armor|
-
*Armor should be painted matte or satin white.
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*Armor is painted matte or satin white.
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*Shoulders should be tear drop in shape with all rounded edges.  
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*Shoulders are tear drop in shape with all rounded edges.
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**Option 1: Lieutenant Rank - Blue paint follows the contour of the shoulder armor. Front shoulder line should match front upper arm location and rear shoulder line should match with rear upper arm line. The command stripe should be continuous from one part to the next.
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*See "Elbow Armor" for corresponding color options.
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**Option 2: Standard Rank - Shoulder armor painted solid blue.| |}}
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**Option 1: Lieutenant Rank - Blue paint follows the contour of the shoulder armor. Front shoulder line matches front upper arm location and rear shoulder line matches with rear upper arm line. The command stripe is continuous from one part to the next.
 +
**Option 2: Standard Rank - Shoulder armor painted solid blue.||}}
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{{CRLtemplate|File:AR_Heavy_Gunner_Beta_Biceps.jpg|Upper Arm Armor|
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{{CRLtemplate-nolevels|File:AR_Heavy_Gunner_Beta_Biceps.jpg|Upper Arm Armor|
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*Armor should be painted matte or satin white.
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*Armor is painted matte or satin white.
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*Blue paint semi covers some tricept indentation and 1/2" around the front of the bicep.
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*The lower area of the back of the arm has a dimple.
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*Should have a dimple on the lower area of the back of the arm. The outside of the bicep should have a hard line edge at the front that turns in. The inside of the upper arm should be rounded.
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*Blue paint partially covers the tricep indentation and 1/2" around the front of the bicep.
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*Armor should be seamless. No visible traces of how the armor was assembled should be shown.| |}}
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*The outside of the bicep has a hard line edge at the front that turns in.
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**The inside of the upper arm is rounded.
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*Armor is seamless.
 +
**No visible traces of how the armor was assembled are shown.||}}
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{{CRLtemplate|File:AR_Heavy_Gunner_Beta_Elbows.jpg|Elbow Armor|  
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{{CRLtemplate-nolevels|File:AR_Heavy_Gunner_Beta_Elbows.jpg|Elbow Armor|
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*Armor should be painted matte or satin white.
+
*There are two elbows.
 +
*Elbows are mirror images of each other.
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*Both elbows have strapping.
 +
**The straps have a raised detail line at the top and bottom of the strap.
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*On the outside of each elbow piece, near the connection point of the strap, are two horizontal detail slots that look like equal symbols.
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*A notched area on the outside of the elbow, above the detail marks.
 +
*See "Shoulder Armor" for corresponding color options.
**Option 1: Lieutenant Rank - Blue paint covers the outside of the elbow and 1/2" - 3/4" of the return. The remainder is white.
**Option 1: Lieutenant Rank - Blue paint covers the outside of the elbow and 1/2" - 3/4" of the return. The remainder is white.
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**Option 2: Standard Rank - Blue paint covers the entire elbow armor.
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**Option 2: Standard Rank - Blue paint covers the entire elbow armor.||}}
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*There are two elbows. On each elbow on the outside of the body near the connection point of the elbow strap there should be detail slots that look like an equal symbol on both elbow pieces.
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* Both elbows have strapping.  The straps should have a raised detail line at the top and bottom of the strap.| |
+
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*Elbows should be mirror images of each other with a notched area on the outside of the elbow above the detail marks.}}
+
-
{{CRLtemplate|File:AR_Heavy_Gunner_Beta_Forearms.jpg|Forearm Armor|
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{{CRLtemplate-onelevel|File:AR_Heavy_Gunner_Beta_Forearms.jpg|Forearm Armor|
-
*Armor should be painted matte or satin white.
+
*Armor is painted matte or satin white.
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*Command paint starts at the back of the bottom triangle of the forearm and continues in a straight line to the top of the forearm. The top line starts 1/4" from compad location on right arm and continues in a vertical line. The area between these two lines should be filled in with command coloring. Match this to the left arm.
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*Left and right forearms are mirror images of each other.
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*Both left and right forearms should be mirror images of each other.
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*Right forearm has a compad with 8 small buttons,1 Large main button, and 1 slightly smaller rectangular button.
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*Right forearm should have a compad that has 8 small buttons,1 Large main button, and 1 slightly smaller rectangular button.
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*Forearm tops have a flattened triangular area with a ridge that comes to a point at the top of the forearm.
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*Forearm tops should have a flattened triangular area that have a ridge that comes to a point at the top of the forearm.
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*Command paint starts at the back of the bottom triangle of the forearm and continues in a straight line to the top of the forearm.
-
*Armor should be seamless. No visible traces of how the armor was assembled should be shown.| |
+
*The top line starts 1/4" from compad location on right arm and continues in a vertical line.
-
*Compad has detail antenna on its left.
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**The area between these two lines is filled in with command coloring.
-
*Instead of a hard edge the top of the forearm has a bone ridge.}}
+
**Match this to the left arm.|
 +
*Armor is seamless.
 +
**No visible traces of how the armor was assembled are shown.
 +
*Compad has detail antenna on left.
 +
*Instead of a hard edge, the top of the forearm has a bone ridge.|}}
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{{CRLtemplate|File:AR_Heavy_Gunner_Beta_Handplates.jpg|Hand Plates|
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{{CRLtemplate-nolevels|File:AR_Heavy_Gunner_Beta_Handplates.jpg|Hand Plates|
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*Hand plates are mirror images of each other
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*Hand plates are mirror images of each other.
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*Hand plates should be completely colored with command coloring.
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*Hand plates have a top curving ridge that come to a point over the index or middle finger just past the main knuckle of the hand.
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*Hand plates have a top curving ridge that come to a point over the index or middle finger just past the main knuckle of the hand.| | }}
+
*Hand plates are completely colored with command coloring.||}}
-
{{CRLtemplate|File:Generic-black-gloves.jpg|Gloves|
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{{CRLtemplate-nolevels|File:Generic-black-gloves.jpg|Gloves|
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*Black over the wrist gloves made of leather, nylon, or other low pile fabrics. Gloves must not show any labels or logos once the armor is on and cover any exposed skin.| | }}
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*Black over the wrist gloves made of leather, nylon, or other low pile fabrics.
 +
*Gloves do show any labels or logos once the armor is on and cover any exposed skin.||}}
-
{{CRLtemplate|File:AR_Heavy_Gunner_Beta_Chest.jpg|Chest Armor|
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{{CRLtemplate-onelevel|File:AR_Heavy_Gunner_Beta_Chest.jpg|Chest Armor|
-
*Armor should be painted matte or satin white.
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*Armor is painted matte or satin white.
*Two detail slots on right breast.
*Two detail slots on right breast.
-
*Chest and back plate should match together at the sides with no gap, just a seam line.
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*Chest and back plate match together at the sides with no open gap
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*Shoulder straps should be placed underneath the chest to connect to the back.| |
+
**A seam line is present.
-
* Shoulder straps should be slotted into the chest into the detail ridges of the top connection points.}}
+
*Shoulder straps are placed underneath the chest to connect to the back armor.|
 +
*Shoulder straps are slotted into the top detail ridges of the connection points.|}}
-
{{CRLtemplate|File:AR_Heavy_Gunner_Beta_Back.jpg|Back Armor|
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{{CRLtemplate-onelevel|File:AR_Heavy_Gunner_Beta_Back.jpg|Back Armor|
-
*Armor should be painted matte or satin white.
+
*Armor is painted matte or satin white.
-
*Rear tank has detailed area that contains 4 circles. Under the circles at the left side of the back there should be two parallel lines and the the right of the back there should a be a squared detail.
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*Rear center plate has detailed area that contains 4 circles.
-
*Chest and back plate should match together at the sides with no gap, just a seam line.  
+
**Under the circles, at the left side of the back, there are two parallel lines
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*Shoulder straps should be placed underneath the chest to connect to the back.| |
+
**On the the right of the back there is a squared detail.
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*Shoulder straps should be slotted into the Back into the detail ridges of the top connection points.
+
*Back and Chest armor match together at the sides with no open gap
-
*Highly detailed resin insert should replace softer details.}}
+
*A seam line is present.  
 +
*Shoulder straps are placed underneath the back to connect to the chest.|
 +
*Shoulder straps are slotted into the detail ridges of the top connection points.
 +
*Highly detailed resin insert replaces softer details.|}}
-
{{CRLtemplate|File:AR_Heavy_Gunner_Beta_Ab.jpg|Ab Armor|
+
{{CRLtemplate-onelevel|File:AR_Heavy_Gunner_Beta_Ab.jpg|Abdomen Armor|
-
*Armor should be painted matte or satin white.
+
*Armor is painted matte or satin white.
-
*Four 1/4" diameter holes per side on indents of ab plate, eight holes total.
+
*Four 1/4" diameter holes per side on indents of ab plate.
-
*Ab section should wrap around the wearers body and be sealed at the sides or at the back.
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*Eight holes total.
-
*Ab section should be completely contained under the chest and back armor.| |
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*Abdomen section wraps around the wearers body and is sealed at the sides or back.
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* Ab section should be seamless at the sides and close in the back. A detail plate should cover the seam line and hide all work.}}
+
*Abdomen armor is completely contained under the chest and back armor.|
 +
*Armor is seamless at the sides and closed in the back.
 +
**A detail plate covers the seam line and hides all work.|}}
-
{{CRLtemplate|File:AR_Heavy_Gunner_Beta_CodAndRear.jpg|Cod and Posterior Armor|
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{{CRLtemplate-onelevel|File:AR_Heavy_Gunner_Beta_CodAndRear.jpg|Codpiece and Posterior Armor|
-
*Armor should be painted matte or satin white.
+
*Armor is painted matte or satin white.
-
*Cod and Posterior armor should connect at the hips.| |
+
*Codpiece and Posterior armor connect at the hips.|
-
*Hips should be connected via a snap with the correct detailed shape of the armor at the connection point.}}
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*Hips are connected via a snap with the correct detailed shape of the armor at the connection point.|}}
-
{{CRLtemplate|File:AR_Heavy_Gunner_Beta_Belt.jpg|Belt|
+
{{CRLtemplate-onelevel|File:AR_Heavy_Gunner_Beta_Belt.jpg|Belt, Belt boxes, and Detonator|
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*Armor should be painted matte or satin white.
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*Armor is painted matte or satin white.
-
*Ammo Belt with boxes and detonator.
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*(8) boxes total are attached to the belt.
-
*Detonator is centered on the back of belt.  
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**(4) on each side of abdomen.
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*8 boxes total, 4 on each side of abdomen and attached to the belt.
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*Command Buckle situated under the belt front center.|
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*Command Buckle situated under the belt front center.| |
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*Belt Boxes are notched and fitted flush with the details of the belt.
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*Belt Boxes should be notched and fitted flush with the details of the belt.
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*Left Rear belt box has two square buttons in the top left corner and and equal symbol detail at the bottom right.
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*Left Rear belt box should have two square buttons in the top left corner and and equal symbol detail at the bottom right.
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*Right Rear belt box has a bar with two small cylinders centered with an equal symbol detail on the bottom left.
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*Right Rear belt box should have a bar with two small cylinders centered with and equal symbol detail on the bottom left.
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*From the rear two belt boxes the belt has a ribbed detailed appearance.|}}
-
*From the rear two belt boxes the belt should have a ribbed detailed appearance.}}
+
-
{{CRLtemplate|File:AR_Command_Buckle.jpg|Command Buckle|
+
{{CRLtemplate-nolevels|File:AR_Command_Buckle.jpg|Command Buckle|
*The Command Buckle is fastened under the front center of the belt.  
*The Command Buckle is fastened under the front center of the belt.  
*The lower straps extend under, and fasten to, the Kama.
*The lower straps extend under, and fasten to, the Kama.
**Option 1: Movie style White buckle with Grey straps.
**Option 1: Movie style White buckle with Grey straps.
-
**Option 2: ARC style White buckle with Black straps.| |}}
+
**Option 2: ARC style White buckle with Black straps.||}}
-
{{CRLtemplate|File:AR_Heavy_Gunner_Beta_Kama.jpg|Kama|
+
{{CRLtemplate-nolevels|File:AR_Heavy_Gunner_Beta_Kama.jpg|Kama|
-
*The Kama should be black or extremely dark gray. The Kama should be outlined with matching blue color fabric. The rear of the Kama has a triangle split. Kama should start at the front belt boxes. Kama should be from a heavy material like denim or duck cloth similar to that seen in the films. The Kama should flow to the bottom of your knee armor.
+
*The Kama is black or extremely dark gray and made from a heavy material like denim or duck cloth.  
 +
*Kama is trimmed with matching blue color fabric.
 +
*Rear of Kama has a triangle split.
 +
*Kama starts at the front belt boxes.  
 +
*The Kama extends to the bottom of the knee armor.
*There is a strap on each side that comes from the inside of the kama front and clips to the command buckle.
*There is a strap on each side that comes from the inside of the kama front and clips to the command buckle.
-
*Buckle should be white in color with grey or black colored straps.| |}}
+
**See above "Command Buckle" section for color of buckle and straps.||}}
-
{{CRLtemplate|File:blankwhite.gif|Thigh Armor|
+
{{CRLtemplate-onelevel|File:AR_Heavy_Gunner_Beta_Thighs.jpg|Thigh Armor|
-
*Armor should be painted matte or satin white.  
+
*Armor is painted matte or satin white.
-
* Front of thigh armor should have a flat triangular area near the knee. From the top of the triangle a ridge line should go up the front of the thigh to the top.
+
*Front of thigh armor has a flat triangular area near the knee.
-
*Rear of the thigh should have an indention.
+
*From the top of the triangle a ridge line travels up the front of the thigh to the top edge.
-
*Armor should be seamless. No visible traces of how the armor was assembled should be shown.| |
+
*Rear of the thigh has an indention.
-
* Outside of lower portion of the thighs should come to a point and inner lower end should be rounded.}}
+
*Armor is seamless.
 +
**No visible traces of how the armor was assembled are shown.|
 +
*Outside of lower edge comes to a point.
 +
*Inner lower edge is rounded.|}}
-
{{CRLtemplate|File:blankwhite.gif|Knee Armor|
+
{{CRLtemplate-onelevel|File:AR_Heavy_Gunner_Beta_Knees.jpg|Knee Armor|
-
*Armor should be painted matte or satin white.
+
*Armor is painted matte or satin white.
-
*Knees should wrap around the front of the leg. From top center a raised detail line should be present.
+
*Knees wrap around the front of the leg.
-
*Knees should be strapped to the leg via a white strap with a raised center area that wraps around the leg and connects on both sides of the Knee.| |
+
*From top center a vertical raised detail line is present.
-
*Center strap should be primer gray.
+
*Knees are strapped to the leg via a white strap with a raised center area that wraps around the leg and connects on both sides of the Knee.|
-
*Connection between the knee and the strapping should have a detail clip.}}
+
*Center strap is primer gray.
 +
*Connection between the knee and the strapping has a detail clip.|}}
-
{{CRLtemplate|File:blankwhite.gif|Lower Leg Armor|
+
{{CRLtemplate-onelevel|File:AR_Heavy_Gunner_Beta_Shins.jpg|Lower Leg Armor|
-
*Armor should be painted matte or satin white.
+
*Armor is painted matte or satin white.
-
*Lower Legs are mirror images of each other. The front of the armor should have a triangular detail at the top of the leg and a hard ridge line down the front of the shin.
+
*Lower Legs are mirror images of each other.
-
*Back of the lower legs should have an indentation just under the calf that follows down to the ankle.
+
*The front of the armor has a triangular detail at the top of the leg and a hard ridge line down the front of the shin.
-
*Calf can have an access area on the inside of the leg. The outside of the calf should be closed.| |
+
*Back of lower legs have an indentation just under the calf that extends down to the ankle.
-
*Calves should be seamless and have a trap door access through the indent in the rear of the lower leg.
+
*Calf can have an access area on the inside of the leg.
-
*Outside of the lower leg should have a pointed tip at the top and the inside of the lower leg should be rounded off at the top.}}
+
**The outside of the calf is closed.|
 +
*Calves are seamless and have a trap door access through the indent in the rear of the lower leg.
 +
*Outside of the lower leg has a pointed tip at the top.
 +
*Inside of the lower leg is rounded at the top.|}}
-
{{CRLtemplate|File:blankwhite.gif|Boots|
+
{{CRL-cloneboots-realistic}}
-
*White, ankle high or tall enough to cover the ankle and eliminate any black undersuit visible at the ankle area in armor.
+
-
*Boots must be lace-less and have flat soles.
+
-
*The boots have armor detail to include a natural seam at the toe and a strap that goes over the top of the foot with two protruding disks at each side of the strap.
+
-
*There should be no markings or labels from the shoe maker.| |}}
+
{{CRLaccessories}}
{{CRLaccessories}}
-
{{CRLtemplate|File:Z6_Rotary_Blaster.jpg|Z-6 Rotary Blaster Cannon (Minigun)|
+
{{CRLtemplate-nolevels|File:Z6_Rotary_Blaster.jpg|Z-6 Rotary Blaster Cannon (Minigun)|
-
*The black colored minigun as carried by the various Heavy Gunner action figures.| |}}
+
 +
Manufactured by Merr-Sonn Munitions, Inc, the Z-6 Cannon incorporates a rotary assembly of six barrels, wrapped around a coolant-lined core, providing a tremendous sustained rate of fire.
 +
Because it is large and can become unwieldy, the Z-6 is reserved for special-issue deployment and requires training to use effectively.||}}
-
{{CRLtemplate|File:blankwhite.gif|Reciprocating Quad Blaster (4 Barrel)|
+
{{CRLtemplate-nolevels|File:blankwhite.gif|Reciprocating Quad Blaster (4 Barrel)|
-
*The backpack mounted 4 barrel blaster as seen on some action figures as well as the original "Clone Wars" animated series.| |}}
+
*The backpack mounted 4 barrel blaster as seen on some action figures as well as the original "Clone Wars" animated series.||}}
{{CRLfooter|CTN_CRL|A}}
{{CRLfooter|CTN_CRL|A}}

Revision as of 06:20, 21 June 2014

crlblackhd.gif
Advanced Recon Commando - Heavy Gunner (Beta)
AR Heavy Gunner Beta.jpg
Model AR 5092, Photo by Anthony Lloyd


Clone-Trooper-Detachment.png

Description: ARC Trooper - Heavy Gunner (Beta)
Prefix: AR
Detachment: Clone Trooper Detachment
Context: This "Beta" version of the ARC Heavy Gunner is based on the Clone Wars series of action figures and the "Epic Battles" artwork.

ARC troopers are an elite variant trooper serving in the Grand Army of the Republic. The Heavy Gunner is part of a specialized team, on the Hunt for General Grievous.

Please note that this costume is also eligible for membership in The Rebel Legion.


The 501st approval requirements are listed in black.

In the page below, items listed in blue are recommended features that will improve the quality of the costume. Items listed in red are intended to further enhance the finished costume.

For 501st membership only the requirements in black need to be met.

This Visual Guide has been reviewed by the detachment staff and the LMO team and is certified for use as a minimum approval guideline for GMLs. GMLs are free to approve this costume type.
  • Any uncertainties or questionable aspects of the submitted costume should be brought to the appropriate DL/GML peer review section of the legion forum.
Required Costume Components

The following costume components are present and appear as described below.

AR Heavy Gunner Beta Helmet.jpg Helmet
For 501st approval:
  • Episode 3 style AT-RT Driver Helmet.
  • Helmet is painted matte or satin white.
  • Mirrored Chrome or Black eye lens.
  • Indented area and greeblies on the lower front of helmet are black in color.
  • 5 black Vents on each side of helmet cheeks.
  • Command marking symbolizing rank:
    • 1. Two blue stripes, 1.2 inches wide, on the dome of the helmet.
    • 2. The raised wrap, around the dome, is painted blue.
    • 3. The indented area where the lenses are around the nose is painted blue.
    • 4. Blue paint follows the curve, from the indented lens area to the point on the front of the cheek mudflaps.
    • 5. The visor over the lenses is completely blue in color.
  • AT-RT style black antenna is mounted on left side of helmet in a 1/3 circle detail on the ear.



Clone trooper neck seal.jpg Neck Seal
For 501st approval:
  • Neck seal is black in color with vertical ribbing or being smooth in appearance.
  • No logos or labels are visible.
    • If the seal is not incorporated as part of the undersuit, a balaclava or other similar covering is acceptable.


TK anh stunt undersuit.jpeg Under Suit
For 501st approval:
  • Black, non-textured material, either one-piece or two-piece construction with no visible zippers or logos.


AR Heavy Gunner Beta Shoulders.jpg Shoulder Armor
For 501st approval:
  • Armor is painted matte or satin white.
  • Shoulders are tear drop in shape with all rounded edges.
  • See "Elbow Armor" for corresponding color options.
    • Option 1: Lieutenant Rank - Blue paint follows the contour of the shoulder armor. Front shoulder line matches front upper arm location and rear shoulder line matches with rear upper arm line. The command stripe is continuous from one part to the next.
    • Option 2: Standard Rank - Shoulder armor painted solid blue.


AR Heavy Gunner Beta Biceps.jpg Upper Arm Armor
For 501st approval:
  • Armor is painted matte or satin white.
  • The lower area of the back of the arm has a dimple.
  • Blue paint partially covers the tricep indentation and 1/2" around the front of the bicep.
  • The outside of the bicep has a hard line edge at the front that turns in.
    • The inside of the upper arm is rounded.
  • Armor is seamless.
    • No visible traces of how the armor was assembled are shown.


AR Heavy Gunner Beta Elbows.jpg Elbow Armor
For 501st approval:
  • There are two elbows.
  • Elbows are mirror images of each other.
  • Both elbows have strapping.
    • The straps have a raised detail line at the top and bottom of the strap.
  • On the outside of each elbow piece, near the connection point of the strap, are two horizontal detail slots that look like equal symbols.
  • A notched area on the outside of the elbow, above the detail marks.
  • See "Shoulder Armor" for corresponding color options.
    • Option 1: Lieutenant Rank - Blue paint covers the outside of the elbow and 1/2" - 3/4" of the return. The remainder is white.
    • Option 2: Standard Rank - Blue paint covers the entire elbow armor.


AR Heavy Gunner Beta Forearms.jpg Forearm Armor
For 501st approval:
  • Armor is painted matte or satin white.
  • Left and right forearms are mirror images of each other.
  • Right forearm has a compad with 8 small buttons,1 Large main button, and 1 slightly smaller rectangular button.
  • Forearm tops have a flattened triangular area with a ridge that comes to a point at the top of the forearm.
  • Command paint starts at the back of the bottom triangle of the forearm and continues in a straight line to the top of the forearm.
  • The top line starts 1/4" from compad location on right arm and continues in a vertical line.
    • The area between these two lines is filled in with command coloring.
    • Match this to the left arm.
For level two certification (if applicable):
  • Armor is seamless.
    • No visible traces of how the armor was assembled are shown.
  • Compad has detail antenna on left.
  • Instead of a hard edge, the top of the forearm has a bone ridge.
AR Heavy Gunner Beta Handplates.jpg Hand Plates
For 501st approval:
  • Hand plates are mirror images of each other.
  • Hand plates have a top curving ridge that come to a point over the index or middle finger just past the main knuckle of the hand.
  • Hand plates are completely colored with command coloring.


Generic-black-gloves.jpg Gloves
For 501st approval:
  • Black over the wrist gloves made of leather, nylon, or other low pile fabrics.
  • Gloves do show any labels or logos once the armor is on and cover any exposed skin.


AR Heavy Gunner Beta Chest.jpg Chest Armor
For 501st approval:
  • Armor is painted matte or satin white.
  • Two detail slots on right breast.
  • Chest and back plate match together at the sides with no open gap
    • A seam line is present.
  • Shoulder straps are placed underneath the chest to connect to the back armor.
For level two certification (if applicable):
  • Shoulder straps are slotted into the top detail ridges of the connection points.
AR Heavy Gunner Beta Back.jpg Back Armor
For 501st approval:
  • Armor is painted matte or satin white.
  • Rear center plate has detailed area that contains 4 circles.
    • Under the circles, at the left side of the back, there are two parallel lines
    • On the the right of the back there is a squared detail.
  • Back and Chest armor match together at the sides with no open gap
  • A seam line is present.
  • Shoulder straps are placed underneath the back to connect to the chest.
For level two certification (if applicable):
  • Shoulder straps are slotted into the detail ridges of the top connection points.
  • Highly detailed resin insert replaces softer details.
AR Heavy Gunner Beta Ab.jpg Abdomen Armor
For 501st approval:
  • Armor is painted matte or satin white.
  • Four 1/4" diameter holes per side on indents of ab plate.
  • Eight holes total.
  • Abdomen section wraps around the wearers body and is sealed at the sides or back.
  • Abdomen armor is completely contained under the chest and back armor.
For level two certification (if applicable):
  • Armor is seamless at the sides and closed in the back.
    • A detail plate covers the seam line and hides all work.
AR Heavy Gunner Beta CodAndRear.jpg Codpiece and Posterior Armor
For 501st approval:
  • Armor is painted matte or satin white.
  • Codpiece and Posterior armor connect at the hips.
For level two certification (if applicable):
  • Hips are connected via a snap with the correct detailed shape of the armor at the connection point.
AR Heavy Gunner Beta Belt.jpg Belt, Belt boxes, and Detonator
For 501st approval:
  • Armor is painted matte or satin white.
  • (8) boxes total are attached to the belt.
    • (4) on each side of abdomen.
  • Command Buckle situated under the belt front center.
For level two certification (if applicable):
  • Belt Boxes are notched and fitted flush with the details of the belt.
  • Left Rear belt box has two square buttons in the top left corner and and equal symbol detail at the bottom right.
  • Right Rear belt box has a bar with two small cylinders centered with an equal symbol detail on the bottom left.
  • From the rear two belt boxes the belt has a ribbed detailed appearance.
AR Command Buckle.jpg Command Buckle
For 501st approval:
  • The Command Buckle is fastened under the front center of the belt.
  • The lower straps extend under, and fasten to, the Kama.
    • Option 1: Movie style White buckle with Grey straps.
    • Option 2: ARC style White buckle with Black straps.


AR Heavy Gunner Beta Kama.jpg Kama
For 501st approval:
  • The Kama is black or extremely dark gray and made from a heavy material like denim or duck cloth.
  • Kama is trimmed with matching blue color fabric.
  • Rear of Kama has a triangle split.
  • Kama starts at the front belt boxes.
  • The Kama extends to the bottom of the knee armor.
  • There is a strap on each side that comes from the inside of the kama front and clips to the command buckle.
    • See above "Command Buckle" section for color of buckle and straps.


AR Heavy Gunner Beta Thighs.jpg Thigh Armor
For 501st approval:
  • Armor is painted matte or satin white.
  • Front of thigh armor has a flat triangular area near the knee.
  • From the top of the triangle a ridge line travels up the front of the thigh to the top edge.
  • Rear of the thigh has an indention.
  • Armor is seamless.
    • No visible traces of how the armor was assembled are shown.
For level two certification (if applicable):
  • Outside of lower edge comes to a point.
  • Inner lower edge is rounded.
AR Heavy Gunner Beta Knees.jpg Knee Armor
For 501st approval:
  • Armor is painted matte or satin white.
  • Knees wrap around the front of the leg.
  • From top center a vertical raised detail line is present.
  • Knees are strapped to the leg via a white strap with a raised center area that wraps around the leg and connects on both sides of the Knee.
For level two certification (if applicable):
  • Center strap is primer gray.
  • Connection between the knee and the strapping has a detail clip.
AR Heavy Gunner Beta Shins.jpg Lower Leg Armor
For 501st approval:
  • Armor is painted matte or satin white.
  • Lower Legs are mirror images of each other.
  • The front of the armor has a triangular detail at the top of the leg and a hard ridge line down the front of the shin.
  • Back of lower legs have an indentation just under the calf that extends down to the ankle.
  • Calf can have an access area on the inside of the leg.
    • The outside of the calf is closed.
For level two certification (if applicable):
  • Calves are seamless and have a trap door access through the indent in the rear of the lower leg.
  • Outside of the lower leg has a pointed tip at the top.
  • Inside of the lower leg is rounded at the top.


Clone shoes copy.jpg Boots
For 501st approval:
  • White, ankle high or tall enough to cover the ankle and eliminate any black undersuit visible at the ankle.
  • Boots are lace-less.
  • The boots have armor detail to include a natural seam at the toe and a strap that goes over the top of the foot with two protruding disks at each side of the strap.
  • There are no markings or labels from the shoe makers.
  • Boot soles are flat.
  • Boot soles are colored primer grey.


Optional Accessories

Items below are optional costume accessories. These items are not required for approval, but if present must meet the guidelines below.

Z6 Rotary Blaster.jpg Z-6 Rotary Blaster Cannon (Minigun)
For 501st approval:

Manufactured by Merr-Sonn Munitions, Inc, the Z-6 Cannon incorporates a rotary assembly of six barrels, wrapped around a coolant-lined core, providing a tremendous sustained rate of fire. Because it is large and can become unwieldy, the Z-6 is reserved for special-issue deployment and requires training to use effectively.


Blankwhite.gif Reciprocating Quad Blaster (4 Barrel)
For 501st approval:
  • The backpack mounted 4 barrel blaster as seen on some action figures as well as the original "Clone Wars" animated series.


This document and all of the images within were created by and are the property of the 501st Legion. All other uses are prohibited.

This CRL is available as a PDF at www.501st.com/databank/Costuming:AR_Heavy_Gunner-Beta

The 501st Legion is a worldwide Star Wars costuming organization comprised of and operated by Star Wars fans. While it is not sponsored by Lucasfilm Ltd., it is Lucasfilm's preferred Imperial costuming group. Star Wars, its characters, costumes, and all associated items are the intellectual property of Lucasfilm. ©2012 Lucasfilm Ltd. & TM. All rights reserved. Used under authorization.

Visit www.501st.com to learn more.
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The 501st Legion is a worldwide Star Wars costuming organization comprised of and operated by Star Wars fans. While it is not sponsored by Lucasfilm Ltd., it is Lucasfilm's preferred Imperial costuming group. Star Wars, its characters, costumes, and all associated items are the intellectual property of Lucasfilm. © & ™ Lucasfilm Ltd. All rights reserved. Used under authorization.